Things are cruising along now. It's a little strange thinking that its only week 3 though, previous terms have felt rather chill in comparison to this terms week 3. Texturing and Shading was a lot of fun this week really looking forward to seeing how things progress throughout the term.
Just a quick side note, I want to keep this blog about the work I do at Gnomon but The US Government just passed an Executive order concerning Immigration. Currently I am totally unaffected but it was still a little scary to see it happen. I really hope it doesn't affect the hard working international contingent at Gnomon or damage our chances of getting employed after we graduate :*(
But anyway back to the pretty pictures :)
The glass was kinda fun too, I wanted to experiment a little with liquids so I modeled a martini glass. The liquid was a little tricky and I'm not sure I got it exactly right so I am hoping to get a little advice in class next week.
Intro to Maya is coming along too. I nearly have everything modeled so next step will be UV'ing Week 4's class got canceled though so I have a little more time to refine my modeling before Max teaches us how to UV properly in Maya.
For Digital Painting we were looking at Sub Surface Scattering (SSS). The assignment was to paint a desert and drink, back lit, to show off the SSS. After a couple of hours of painting this I was super hungry :p
Compositing was all about gaming this week but I still managed to fit in a Bunny :D
For Character Design I refined two of my six characters from last week based on the crit from class. The class was a little bare since we spent the whole time just looking through homework, I got some great feedback but since alphabetically I am waaaay down near the bottom I tend to get rushed feedback... this has been happening through my entire time at Gnomon. It's almost enough to tempt me to go back to my childhood name...... but not quite enough (not even gonna write it in the blog :p )
Anyway onward to week 4 complete with fluffy animal painting, VFX presentations, UV'ing, and maybe BB8 (don't know yet but previous terms have worked with him for Texturing and Shading XD)
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