Saturday, 13 December 2014

Day 1: The Hi-Explosive Grenade

Hi everyone
Some of you may have followed my old blog I had while at the NFTS.  I have left there now and want to focus more specifically on 3D modelling.  I have improved a lot in the last year but my focus has been very spread between modelling, texturing, coding, animating, painting, etc just tooooooo many specialties.  Even though I had a great time working on full game projects from start to finish I have finally decided that I want to put all my attention into 3D Modelling now.  I am going to work on hard surface and Zbrush modelling but that's as far as my time will be split.  I will hopefully also be starting a Gnomon course in "Digital Sculpting" next term (5th January) which is really exciting! so that will probably feature here too as will some preparation work between now and the start of the course.
So I decided in order to improve my 3D modelling skills I would set myself the challenge of completing a 1 hour modelling project every day.  I have built a Pintrest board of cool reference images to work off and will be going back to Maya after spending a year learning 3DSMax, to bring my skill in both programs to a good level.
So here is Day 1! Loved the reference image here! I do think in the future this would be a really fun object to texture too.  I am not too happy with the bottom and would really like to remodel this some day but for a quick mock up model I am pretty happy.  I actually spent 2 hours on this model but around 1 hour of that was getting used to Maya again and learning all the cool new features in the new modeling tool kit for Maya 2014.  Gonna be more strict in the future and try to ensure that I stop after 1 hour.

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