So here is my final submission for the course :)
So here is my little goblin gang! Really happy how these guys turned out but I did have a little trouble getting the painted style to really work so that's my next goal :) Madeleine gave us all some good advice as to how to approach painting in this style so I will give that a shot next time!
Here is the technical breakdown showing the low poly versions of the models complete with their color, ambient occlusion and normal maps. I might take these guys through rigging soon and try them out in Unreal!! but I have to brush up on my Maya rigging first.
So all in all if you had told me this was my work 10 weeks ago I would not have believed it :p I really recommend The Digital Sculpting course at Gnomon to anyone interested in learning the software it has been such a fun ride!
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