Its been a weird last week. I didn't have quite the scramble to final deadlines as I had in week 9 but it still wasn't easy. Everything is handed in now and I can finally take a breath and relax :D
Original concept by Ryan Church
I reworked my SpiderGirl live action design for my Advanced Character Design final. This was more fun than I was expecting in the end. The technique is a little limited in terms of heavily relying on photo textures for a polished look but I can totally see myself adapting it with slightly lower standards of polish to very quickly iterate on costume design while still keeping that realistic look.
Again I am super happy with my final for texturing and shading! All that work on the diffuse textures really payed off. I thought it would only take a few hours to knock up the materials in Maya after the diffuse textures were worked out but I was soooo wrong! I spent a very long time working on this project but I found just enough time in the end to put together the action comp above :)
Defiant ship model supplied by instructor
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