OK so with the rapid development in Visual Structure, the unforseen mistake with my Hard Surface 2 midterm and preparing for the character design week for game design the last couple of weeks have been really tough!!
So my ribbon technique did work and gave some great results topologically but it left me with a very lumpy car. This was a lot harder to clean up than I had expected and it took twice as long as I budgeted to get my Tesla to the above clean base :( Still it's ready to add panel details and all the proper scoops and lights now so phew I should still finish it on time.
I finally found some time work work on my Zbrush block in. I didn't make that much progress but I think I am starting to get back to the level of Zbrush I was at before Gnomon. I really hope I can find time to keep working on this guy maybe when Game design lets up a little.. though that will coincide with Hard Surface 2 moving onto finals... who needs sleep anyway.
This is one of the rough 3D block-ins we have so far but I expect it to change a lot before we get it locked down.
Scripting is going well too. We have almost caught up with the same level I had in C# which is cool I am really looking forward to the next few weeks when we start to think about our final scripts. I am really curious as to what my class mates will come up with.
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