Tuesday 26 March 2019

Still waiting...

 Just a quick update.  I'm moving ahead with my personal projects, trying to keep my mind busy while I wait :)

For the IOS game I am continuing with creating some art assets.  I have my cannons nearly in engine, with the high and low parts modeled just need to set up a stylised texture pipeline that I can use for future assets.
 Here is the High poly sculpt for the iron parts of the cannon complete with 4 different cannon ball types.
I tried out some of the new NPR rendering styles with the newest Zbrush! I love the look! and it was really easy too!! So cool to have a sketch look straight from a sculpt!! cant wait to play with this more!
 Here is the low poly cannon.  All ready to be rigged and textured and then put into Unreal.
 This is the final I submitted for Trans Texturing 4 class.  I learned so much in this class, including 2 new programs and a better understanding of Xgen! Still we only just covered Xgen in the last week so I haven't implemented the finished hair yet.  This character might crop up again in my next demoreel piece too which I will be starting soon!

 I've also been keeping up with some 3D printing. I designed my own lightsaber! which is certainly a life goal achieved! I printed the whole thing over a week with each piece taking about 5 hours to print :p but it all fit together perfectly and the head can be interchanged between the bladed look and simple cap look.

Sunday 10 March 2019

The Long Wait......


 These last few months have been a little difficult.  I have been and still am waiting for my work permit to be processed.  The waiting times are crazy long but I am hopeful that soon enough I will get a chance to finally join the Games Industry :D yay!
In the mean time to stay sane I have been doing lots of mini projects as well as taking my free class at Gnomon.  I opted into texturing and shading 4 which is a class specifically in using the finer points of Mari and Vray.  Two programs I am either very unfamiliar with or just plain rusty.  I wanted to take a class focused on the film track so I could get a glimpse into how the other students who focused on the rendering pipeline produce their beautiful projects.  Hopefully once I have completed this class I will have a notion of how I could push my work much further and then adapt that teaching into a games pipeline.

In the middle of the term I was asked to completed a couple of art tests but unfortunately I can't post any of the work I did online :(  Still I am very happy with what I was able to put together and it really made me appreciate everything I have learned at Gnomon and how far I have come in only 3 years!

I have also been testing out my 3D printer :D which has been a mix of maddening errors and finally some awesome successes!!  I had to replace a few parts and experiment with the process of converting a model from a Zbrush sculpt to a printable 3D format. Here is my first original piece! I wanted to create some ancient Chinese currency based on some really cool antique photos.  Most of the pieces I was trying to print had a lot of issues but this larger scale piece finally came out pretty well :D  I am going to try to print the smaller pieces after I finish my next project which I'll talk about on the next post.



 I also managed to finish my Stormcast Eternals army, looking forward to playing a few games with these guys in the future!


  I really like the look of this army, especially the general.  I usually collect the more evil, horde armies so its quite a change to move onto a small elite and benevolent order.  Still it's different to lay out the entire army, in their golden brilliance and have them only take up a small portion of my table instead of the whole thing :p


Lastly I have been developing an IOS game.  I have had a bunch of Games Design Documents sitting in my Google Drive since I started at the NFTS back in 2014. It actually feels really nice to dig up some of the old ideas and give one a try.  I have most of the Blueprinting all working now and after a few rough days of trying to figure out the rather complicated way of getting the game out of my computer I now have my greybox level on my phone!!!!! It probably sounds silly but it feels so cool to get that to work!! I am moving onto doing some of the art now :D  I hope I can get far enough with this over the next few months while I wait to get permission to work!

 Here is the first of many props for the game! more to come in the next post!